WipEout XL (1996) - MobyGames (2024)

WipEout XL (1996) - MobyGames (1)

WipEout XL (1996) - MobyGames (2)

aka: WipEout 2097

Moby ID: 3134

  • Overview
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Released
1996 on PlayStation
Credits
95 people
Releases by Date (by platform)
  • 1996 (PlayStation)
  • 1997 (Windows)
  • 1997 (SEGA Saturn)
  • 1999 (Amiga)
  • 2002 (Macintosh)
Publishers
  • Psygnosis Limited
  • Sony Computer Entertainment Europe Ltd.
  • Sony Computer Entertainment Inc.
  • GameBank Corp.
  • Blittersoft
  • Virtual Programming Ltd.
Developers
  • Psygnosis Limited
Moby Score

7.9

#2,685 of 25.6K
Critics
82% (47)
Players
(75)
Review Ranking
  • #10 on PlayStation
  • #87 on SEGA Saturn
  • #193 on Amiga
  • #325 on Macintosh
  • #3,818 on Windows
Collected By
149 players
Genre
Action
Racing / Driving
Perspective
1st-person
Behind view
Gameplay
Arcade
Vehicular
Hovercraft
Track racing
Setting
Sci-fi / futuristic

PlayStation Specs

ESRB Rating
Kids to Adults
Multiplayer Options
Same/Split-Screen
Number of Players Supported
1 Player
Number of Offline Players
1 Player
[ view all 50 specs ]

Note: We may earn an affiliate commission on purchases made via eBay, Amazon and GOG links (prices updated 11/28 4:30 AM )

Included in

  • GT Collect Nr. 1: Die große Rennspielsammlung (1999)

Description official descriptions

WipEout XL is set in the year 2097, around four decades after its predecessor. Instead of the F3600 anti-gravity racing competition, the game features an even faster and more dangerous tournament: the F5000 AG league. The gameplay system is similar to that of the previous game: players race against each other or computer in high-speed futuristic environments, liberally picking up weapons scattered around the stages and using them against the opponents to finish the race in the highest position.

Each vehicle is provided with a shield; once this shield is breached (by weapons or other kinds of damage), the craft explodes. As in the first game, the vehicles move at very high speeds. The game's four difficulty levels are used to crank the speed up and down, with the highest setting corresponding to the highest speed. In addition to the main championship mode, there are also challenge modes, winning in which rewards the player with faster game settings, new tracks, and new vehicles.

Spellings

  • ワイプアウトXL - Japanese spelling

Groups +

  • Genre: Car / motorcycle combat
  • PlayStation Platinum Range releases
  • WipEout series

Screenshots

Promos

Credits (PlayStation version)

95 People (90 developers, 5 thanks) · View all

Managing Directors
  • Ian Hetherington
  • Jonathan Ellis
Director of Development
  • Adrian Parr
Studio Manager
  • Sarah Harris
Head Producer
  • Morgan O'Rahilly
Producer
  • Andy Satterthwaite
Game Designer
  • Nick Burcombe
Gameplay Co-ordinator
  • Rob Francis
Programming Team
  • Stewart Sockett
  • Chris Roberts
  • Nick Kimberley
In Game Artwork
  • Nicky Carus-Wescott
  • Pol Sigerson
  • Dave Crook
  • John Harris
  • Eve Penford
  • Darren Douglas
  • Jeff Bramfitt
  • Ashley Sanders
  • Mick Harrison
Intro Movie Artwork
  • Nicky Carus-Wescott
  • Jim Bowers
Intro Movie Editing
  • Steve Gilbert
  • Nicky Carus-Wescott
Extro Movie Artwork
  • Jim Bowers
[ full credits ]

Reviews

Critics

Average score: 82% (based on 47 ratings)

Players

Average score: 3.9 out of 5 (based on 75 ratings with 1 reviews)

A milestone in Sci-Fi racing

The Good
I played a bit of Wipeout 1 and saw the descendants on the consoles, but Wipeout XL is for me the best one.

Being a game that supported 3D accelerators of the first wave it not only scored with it's graphics, but also with music and the physics.The physics really let you feel like you're driving, no, flying a hovercraft racer at 400 mph. Airbrakes are a maneuvering feature I always miss in all other racing games.

Also I want to mention the perfect interface; Even while steering the racer at top speed, you still know on which position you are and which power up you've got - without concentrating on the sides of the screen (and thus loosing concentration on the track) -- the digits and the power up signs have appropriate size and color to be noticed.

The Bad
- Lack of multiplayer support for the european version (Wipeout 2097, which I got)

  • Being a Wipeout 2097 veteran myself now, I would like to have much more tracks

    The Bottom Line
    You control a hovercraft racer against 9 or 14 computer players and have to compete in two championships to gain access to a 'prototype' racer, the Piranha.Weapon and Speed upgrades help you on the track.

Wipeout is a racing game where you have to think about how to steer into the second next turn because of the speed.

Windows · by Firefreak (4) · 2002

Trivia

1001 Video Games

The PS1 version of Wipeout 2097 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

2097

This game takes place in the same year as One Must Fall: 2097.

Multiplayer

The game shipped without a multiplayer feature, but a patch was released with support for IPX, TCP/IP, serial and modem connection.

Music

The music is actually "red book" audio which means that you can pop the CD into your audio CD player and listen to it.

References

The name of the most powerful weapon in the game is composed of the names of two first person shooting games. The weapons name is the Quake disruptor.

References to the game

The game made a cameo appearance in the 1995 movie Hackers (it's the game Angelina Jolie and Jonny Lee Miller play on a giant screen (also notice they are using the dual analog Playstation controller)).

The version of Wipeout seen in the Hackers movie was from a very early SoftImage animation created before the original Wipeout, to see how the game could possibly look. It was spotted by some movie people who wanted to put it into Hackers, so an extended version was created and tailored for the film. The sound effects track was created by PC Music.

Soundtrack

The game's soundtrack includes music by Prodigy, Future Sound of London, and The Chemical Brothers. However, all the songs are licensed versions of previously released material, so there is no new music except the intro and outro musics by by Tim Wright (aka CoLD SToRAGE).However, the PC version of the game does not include licensed music - its whole soundtrack was written/performed by Tim Wright (aka CoLD SToRAGE.)

Awards

  • Electronic Gaming Monthly
  • March 1997 (Issue 92) - Best Graphics runner-up (PlayStation version) + Best Music (PlayStation version) + Best Music runner-up (PlayStation version) (Readers' Choice)
  • November 1997 (Issue 100) - ranked #96 (Best 100 Games of All Time) (Playstation version)

Information also contributed byBrolin Empey,Felix Knoke,glidefan,Mike Clarke, andZovni

Analytics

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Identifiers +

  • MobyGames ID: 3134
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Contributors to this Entry

Game added by Casualty.

SEGA Saturn added by Kohler 86. Macintosh added by Kabushi. PlayStation added by Grant McLellan. Amiga added by Mike Clarke.

Additional contributors: Alaka, Barbarian_bros, Rik Hideto, FatherJack.

Game added January 23, 2001. Last modified May 29, 2024.

WipEout XL (1996) - MobyGames (2024)

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